Autor Tema: SUGGESTIONS, QUESTIONS, and ANSWERS  (Leído 82972 veces)

Munrox

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #420 en: Septiembre 19, 2010, 06:37:03 pm »
Very interesting. Thanks.

Now the new value "threat" has a bigger basis to exist.

edward pellew

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #421 en: Septiembre 21, 2010, 12:44:50 pm »
1) I do not see the message that explains what exactly Threat is specifically.

2) Are you adjusting the meaning and formula for all the "deduction words"
the rain in Spain falls mainly from the sky

Munrox

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #422 en: Septiembre 21, 2010, 01:33:42 pm »
Threat is calculated in basis to the each enemy ship in shot range (750m): distance, class and hull status. Nearer ships create bigger threat, 1st class more than 2nd, intact hull more than damaged one.

I'm not sure what you mean in 2)

By the way, have you access to our wiki? I think I can set an account and pass for you if you have problems to do it, so you could help me updating or modifying the velmad's wiki (english version)

edward pellew

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #423 en: Septiembre 22, 2010, 05:55:54 am »
Are you adjusting the meaning and formula for all the "deduction words"?

I mean the things that deduct points or % from you capability: morale, fatigue, CC, etc. They seem so interrelated, that if you add a new factor (Threat), will that cause  the others to change in definition?

Translation
I signed up many months ago, but all the instructions and labels remain in spanish, so I cant figure out how to do anything. You would think something as large and international as wiki would have translations like you do, but I don't know how to find out.
the rain in Spain falls mainly from the sky

Munrox

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #424 en: Septiembre 22, 2010, 09:15:10 pm »
Yes, that could happen. Fortunately the new threat concept doesn't mess other meanings. But of course as we add new concepts and new interrelations to the model (game), any minor change could modify (unintentionally) other many aspects and concepts.

About the wiki, I'm so sorry, I forgot it, I know we talked about it long time ago. Now I've changed the default interface language to english. I'm also playing with some different templates, I think I'll have to create a new one, but I have no time. so I think I will choose one already created by someone else and maybe modity it to our needs (if I find time).

Current wiki's url:
http://sg.velmad.com/wiki

I'll put a link on the velmad's main menu.

edward pellew

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #425 en: Diciembre 18, 2010, 02:56:51 pm »
The Eveille collides with the Pluton
and her crew's fatigue increases in 1 points.
5 in her hull.
damage to the rig (3):
1 in foremast, 1 in mainmast, 1 in mizzenmast.

The Pluton remains entangled with Eveille
3 in her hull.
damage to the rig (4):
2 in foremast, 1 in mainmast, 1 in mizzenmast.

1) E & P hit, however I don't recall the descrition saying they were entangled.
2) Since the windward shiip remainned at NV and the downwind ship moved its stern away, they should have come apart.

3) Even if they hadn't, it does not seem right to call an attempt to seperate by one ship at low speed a "collision" with the accompanying damage.

the rain in Spain falls mainly from the sky

Munrox

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #426 en: Diciembre 30, 2010, 07:27:47 pm »
Le Guerrier is shooting a warning shot, so it causes no damage but forces Le Diamant to stop.

Le Diamant is a prize. Le Guerrier doesn't pretend to sunk her, just recapture her.

edward pellew

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #427 en: Enero 17, 2011, 03:37:16 am »
questions about masts

1)  I have a mast over the side, but I see no place to clear it. Where do you click to send a crew to remove a dragging mast, on the Options Column, the Ship, the Info Popup box??


2) if a fallen mast is reported on the Info page  Turn10
should the icon be available for Turn11 or
do you have to wait until T12 for the icon to appear?


Question about ENGLISH

The Montagu remains entangled with Royal George
118 in her hull.
damage to the rig (105):
60 in foremast, knocked down topgallant (mainmast), 15 in mizzenmast.

3) the english is not clear whether that describing damage to Montagu or Royal George?

4) we are both at NO SAil, I have only moved my rudder.
Why should there be so much additional damage???

« Última modificación: Enero 17, 2011, 04:14:32 pm por edward pellew »
the rain in Spain falls mainly from the sky

EDB

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Re: SUGGESTIONS, QUESTIONS, and ANSWERS
« Respuesta #428 en: Enero 18, 2011, 02:39:12 am »
To clear a mast you should see an icon by the Port/Starboard section below options that denotes a fallen mast. click on that and a cutting team will be sent.

questions about masts

1)  I have a mast over the side, but I see no place to clear it. Where do you click to send a crew to remove a dragging mast, on the Options Column, the Ship, the Info Popup box??


2) if a fallen mast is reported on the Info page  Turn10
should the icon be available for Turn11 or
do you have to wait until T12 for the icon to appear?




Question about ENGLISH

The Montagu remains entangled with Royal George
118 in her hull.
damage to the rig (105):
60 in foremast, knocked down topgallant (mainmast), 15 in mizzenmast.

3) the english is not clear whether that describing damage to Montagu or Royal George?

4) we are both at NO SAil, I have only moved my rudder.
Why should there be so much additional damage???


Eric
ID#315